Sphero: Catch me if you can
By years 5 and 6 many students may have had some experience with a visual programming language such as Scratch or Blockly that is the basis of the Hour of Code. Sphero will take the screen based control of an image to the next level by introducing a robotic device controlled by a visual programming language. This lesson idea was created by Peter Lelong.
|Content type||Lesson ideas|
|Technologies & Programming Languages||Robotics and drones|
|Keywords||Sphero, Programming, Robots, Directional language, Decomposition, Branching, Iteration, Functions, Visual programming, Algorithms, Bluetooth, Peter Lelong, CSER, Computer Science Education Research Group|
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