Skip to main content
Skip to main content

WELCOME TO THE
DIGITAL TECHNOLOGIES HUB

Unpack the Digital Technologies Curriculum one step at a time. Find great lesson ideas linked to the curriculum, explore strategies and advice from Australian primary and secondary schools and more.

LEARN MORE ABOUT DIGITAL TECHNOLOGIES LEARN THE DIFFERENCE BETWEEN ICT AND DIGITAL TECHNOLOGIES

TOPICS

View our topics and select an area of interest.


Game-based learning

Game-based learning

Find out about game-based learning. Use topics to learn more, get ideas about how to teach it, find out what other schools are doing, and use the applications and games in the classroom.

VIEW ALL

LESSON IDEAS

We have great ideas for lessons already planned for you.


Data detective

Data detective

F-2 YEAR LEVEL

In this sequence of lessons students conduct a simple survey to collect, organise and present data. In doing so, they demonstrate their understanding of how to use patterns to represent data symbolically.

VIEW ALL

LATEST
NEWS

CS Educator PD Grants

The CS Educator PD Grants for 2018 are now open! Formerly CS4HS, the CS Educator PD Grants are a Google initiative focused on computer science education. This year, there's a brand new website, and a range of tools to help you complete your application. Take a look at the Application Companion for guidance.

For more info click here.

VIEW OTHER NEWS

CASE STUDIES

See what other schools are doing in the digital technologies space.


Mildura

Focus on Early Years at Aitken Creek Primary School

F-6 YEAR LEVEL

More than 50% of the student enrolments at ACPS are at Years P–2, and so the school has concentrated on introducing Digital Technologies curriculum in the early years.

VIEW ALL

LESSON IDEAS

We have great ideas for lessons already planned for you.


Fibonacci

Fibonacci served three ways

9-10 YEAR LEVEL

In this lesson sequence students learn to code separate modules that perform discrete functions but collectively meet the needs of the solution. They select the most appropriate algorithm based on the type of problem.

VIEW ALL

CALENDAR
OF EVENTS

FIRST LEGO League Australia

LOCATION: National
DATE: 30 October-10 December 2017


2017 HYDRO DYNAMICS Global Challenge. On your mark, get set, flow! Drink in the 2017/2018 HYDRO DYNAMICS season and learn all about how we find, transport, use, or dispose of water. In the 2017/2018 FIRST® LEGO® League Challenge, students age 9 to 16* from 80 countries will make a splash with HYDRO DYNAMICS. What might become possible when we understand what happens to our water?

VIEW OTHER EVENTS

CONNECT WITH US