Describing an everyday object
In this lesson, students act like the inventor of an everyday object that does not yet exist. Students abstract the essential details, and describe what need would be fulfilled by the new object and how, specifically, it functions. They will then translate the description into a format appropriate for modeling the object in a computer by representing the data in an organized visual format.
Additional details
| Year band(s) | 5-6, 7-8 |
|---|---|
| Content type | Lesson ideas |
| Format | Web page |
| Core and overarching concepts | Data representation, Computational thinking, Algorithms |
| Australian Curriculum Digital Technologies code(s) |
AC9TDI6P02
Design algorithms involving multiple alternatives (branching) and iteration
AC9TDI8P05
Design algorithms involving nested control structures and represent them using flowcharts and pseudocode
AC9TDI8P06
Trace algorithms to predict output for a given input and to identify errors |
| Keywords | data representation, data, pattern, pattern recognition, abstract, abstraction, object, colander, input, output, Google, Google for Education, Education, computational thinking, GoogleCT |
| Integrated, cross-curriculum, special needs | English |
| Organisation | ESA |
| Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
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