Check out the checkout
This sequence of lessons explores how to incorporate user input, decision-making and loops in programming using the context of a shopping experience, particularly the checkout. It combines data in the form of a barcode and programming choices.
|Content type||Lesson ideas|
|Technologies & Programming Languages||Scratch|
|Keywords||Algorithms, Sequencing, Iteration, Branching, Barcodes, Inclusive education, Additional scaffolding, Socio/emotional|
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