Sphero Invent a Game

This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.

Additional details

Year band(s) 7-8
Content type Lesson ideas
Format Web page
Technologies & Programming Language​s Robotics and drones
Keywords Sphero, Programming, Robots, Directional language, Colour, Generating and designing, iteration, branching, CSER, Computer Science Education Research Group, Celia Coffa



Creative Commons Attribution 4.0, unless otherwise indicated.