Ozobot Maze Challenge
Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.
Additional details
Year band(s) | 3-4, 5-6 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Australian Curriculum Digital Technologies code(s) |
ACTDIP010
Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them |
Technologies & Programming Languages | Robotics and drones |
Keywords | BeeBot, Mapping, Programming, Robotics, Coding, Data representation, CSER, Computer Science Education Research Group, Steven Payne, Inclusive education, disability, disabilities |
Organisation | CSER |
Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
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