Ozobot Maze Challenge
Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.
|Year band(s)||3-4, 5-6|
|Content type||Lesson ideas|
|Australian Curriculum Digital Technologies code(s)||
Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them
|Technologies & Programming Languages||Robotics and drones|
|Keywords||BeeBot, Mapping, Programming, Robotics, Coding, Data representation, CSER, Computer Science Education Research Group, Steven Payne, Inclusive education, disability, disabilities|
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