Ozobot Maze Challenge

Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.

Additional details

Year band(s) 3-4, 5-6
Content type Lesson ideas
Format Web page
Australian Curriculum Digital Technologies code(s)
ACTDIP010

Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them

Technologies & Programming Language​s Robotics and drones
Keywords BeeBot, Mapping, Programming, Robotics, Coding, Data representation, CSER, Computer Science Education Research Group, Steven Payne, Inclusive education, disability, disabilities
Organisation

CSER

Copyright

Creative Commons Attribution 4.0, unless otherwise indicated.