Ozobot Maze Challenge

Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.

Additional details

Year band(s) 3-4, 5-6
Content type Lesson ideas
Format Web page
Australian Curriculum Digital Technologies code(s)

Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them

Technologies & Programming Language​s Robotics and drones
Keywords BeeBot, Mapping, Programming, Robotics, Coding, Data representation, CSER, Computer Science Education Research Group, Steven Payne, Inclusive education, disability, disabilities



Creative Commons Attribution 4.0, unless otherwise indicated.