Making maths quizzes 2: Implementing a digital solution
In this sequence of lessons students implement a digital solution for a maths quiz. They test and assess how well it works.
Additional details
Year band(s) | 5-6 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Core and overarching concepts | Abstraction, Computational thinking, Specification (decomposing problems), Algorithms, Implementation (programming) |
Australian Curriculum Digital Technologies code(s) |
AC9TDI6P02
Design algorithms involving multiple alternatives (branching) and iteration
AC9TDI6P05
Implement algorithms as visual programs involving control structures, variables and input |
Technologies & Programming Languageās | Scratch |
Keywords | Algorithms, Sequencing, Iteration, Branching, Maths quiz, Interface |
Integrated, cross-curriculum, special needs | Mathematics |
Organisation | ESA |
Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
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