Making games
In this sequence, students design, create and refine a 2D game in Scratch that incorporates 4-way directional movement, obstacles, rewards and broadcasts.
Additional details
| Year band(s) | 5-6 |
|---|---|
| Format | Web page |
| Core and overarching concepts | Algorithms, Implementation (programming) |
| Australian Curriculum Digital Technologies code(s) |
AC9TDI4P06
Use the core features of common digital tools to create, locate and communicate content, following agreed conventions
AC9TDI4P05
Discuss how existing and student solutions satisfy the design criteria and user stories
AC9TDI4P04
Implement simple algorithms as visual programs involving control structures and input
AC9TDI4P02
Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration
AC9TDI4P03
Generate, communicate and compare designs |
| Technologies & Programming Languages | Scratch |
| Keywords | evaluate, collaborate |
| Integrated, cross-curriculum, special needs | Critical and creative thinking |
| Organisation | Victoria State Government Department of Education |
| Copyright | © State Government of Victoria |
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