CAS Barefoot
This comprehensive collection of materials supports teacher planning and delivery of computer-programming curriculum to primary-aged students. It contains concept materials for teachers to develop computing knowledge; teaching activities for designing lessons; and downloadable files and resources to implement programming activities including software installation. Activities in this resource are largely based on Scratch, a visual programming language as well as Kodu and Hopscotch.
Additional details
Year band(s) | 1-2, 3-4, 5-6 |
---|---|
Content type | Professional learning, Lesson ideas |
Format | Web page |
Core and overarching concepts | Computational thinking, Implementation (programming) |
Australian Curriculum Digital Technologies code(s) |
AC9TDI2P01
Investigate simple problems for known users that can be solved with digital systems
AC9TDI2P02
Follow and describe algorithms involving a sequence of steps, branching (decisions) and iteration (repetition)
AC9TDI4P01
Define problems with given design criteria and by co-creating user stories
AC9TDI4P02
Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration
AC9TDI6P02
Design algorithms involving multiple alternatives (branching) and iteration
AC9TDI6P05
Implement algorithms as visual programs involving control structures, variables and input |
Keywords | Computer programming, Algorithms, Decision making, Design, Coding, Problem solving, Teacher learning, Kodu, Scratch |
Organisation | BT/CAS |
Copyright | 2014 Crown Copyright. Free-for-education material. |
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