A guide to programming languages for coding in class

Associate Professor James Curran, Director of the Australian Computing Academy and co-founder of Grok Learning, provides some valuable insights and suggestions.

Additional details

Year band(s) 3-4, 5-6, 7-8, 9-10
Content type Article or research
Format Web page
Core and overarching concepts Implementation (programming), Impact and interactions
Australian Curriculum Digital Technologies code(s)
AC9TDI4P04   

Implement simple algorithms as visual programs involving control structures and input

AC9TDI4P02   

Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration

AC9TDI6P02   

Design algorithms involving multiple alternatives (branching) and iteration

AC9TDI6P05   

Implement algorithms as visual programs involving control structures, variables and input

AC9TDI8P05   

Design algorithms involving nested control structures and represent them using flowcharts and pseudocode

AC9TDI8P06   

Trace algorithms to predict output for a given input and to identify errors

AC9TDI8P09   

Implement, modify and debug programs involving control structures and functions in a general-purpose programming language

AC9TDI10P05   

Design algorithms involving logical operators and represent them as flowcharts and pseudocode

AC9TDI10P09   

Implement, modify and debug modular programs, applying selected algorithms and data structures, including in an object-oriented programming language

Keywords Coding, programming, Visual programming, Text-based programming, code, Scratch, James Curran
Organisation

Australian Council for Educational Research — ACER

Copyright

2017 Australian Council for Educational Research - ACER