Years 7–8: Creating a digital solution

This scope and sequence unit provides an opportunity for students to apply the skills for understanding and implementing algorithms from the ‘General-purpose programming’ unit in the context of a design project. Design thinking methodology and user experience design are explicitly introduced in pathway 1, then three different option pathways provide contexts and ideas for student projects that involve programming and a user interface as part of the solution. Choose one option pathway that suits your students’ needs, school context and available resources.

Additional details

Year band(s) 7-8
Content type Scope and sequence, Whole School
Format Web page
Australian Curriculum Digital Technologies code(s)

Define and decompose real-world problems with design criteria and by creating user stories


Design the user experience of a digital system


Generate, modify, communicate and evaluate alternative designs


Evaluate existing and student solutions against the design criteria, user stories and possible future impact

Keywords scope and sequence, scope, sequence
Integrated, cross-curriculum, special needs Mathematics, Digital Literacy, Critical and creative thinking



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