Visual programming with Scratch (Years 3-6)

This resource comprises a collection of sample activities that incorporate visual programming (Scratch) into teaching and learning programs. They show the possibilities Scratch offers for integration. The projects are all incomplete and designed to be used as samples  for inspiration or modification by teachers.

Additional details

Year band(s) 3-4, 5-6
Content type Lesson ideas
Format Document
Core and overarching concepts Implementation (programming)
Technologies & Programming Language​s Scratch
Keywords data collection, data interpretation, specification, algorithms, implementation, DTIF, DTiF, dtif, ACARA
Organisation

Australian Government Department of Education

Copyright

Australian Government Department of Education, CC BY 4.0