Pencil code program: Chaos game

The ‘chaos game’ is a way to see how patterns can result from certain random events. Use this program to run the ‘chaos game’, randomly moving the turtle to create a pattern (for more information, search 'chaos game’). Have students analyze or fill in or change parts of the pencil code program.

Additional details

Year band(s) 7-8
Content type Lesson ideas
Format Web page
Australian Curriculum Digital Technologies code(s)
AC9TDI8P05   

Design algorithms involving nested control structures and represent them using flowcharts and pseudocode

AC9TDI8P06   

Trace algorithms to predict output for a given input and to identify errors

AC9TDI8P09   

Implement, modify and debug programs involving control structures and functions in a general-purpose programming language

Technologies & Programming Language​s other programming languages
Keywords Pencil Code, Programming, Chaos, Chaos game, patterns, random, random events, analysis, code, pattern recognition, abstraction, function, functions, functionality, Computational thinking, Logo, Turtle, Text programming, Algorithms, Geometry, Google, Google for Education, Education, GoogleCT
Integrated, cross-curriculum, special needs Mathematics
Organisation

ESA

Copyright

Creative Commons Attribution 4.0, unless otherwise indicated.