In this activity students consider how different methods of communication operate successfully. By looking at rules and procedures in place, students are introduced to communication protocols. By working through a role-play scenario, pupils test their own protocol operating in an unreliable environment similar to that found in packet switching on the Internet, specifically, TCP/ IP.
|Core and overarching concepts||Digital systems|
|Keywords||Internet, Network, Systems thinking, Protocol, Data, Information|
University of Canterbury, New Zealand
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