Macquarie ICT Innovations Centre (MacICT)
MacICT is a collaboration between the NSW Department of Education and Macquarie University, Sydney. MacICT provides professional learning for teachers, students and schools and conducts research on the meaningful integration of Information and Communication Technologies (ICT) in teaching and learning. Courses include Coding, Robotics, Physical Computing, Augmented Reality, 3D printing, Game Design, Technology in Maths, Technology in Science, Multimodal texts, Storytelling, Creative video making and more.
Additional details
Year band(s) | 1-2, 3-4, 5-6, 7-8, 9-10 |
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Format | Web page |
Australian Curriculum Digital Technologies code(s) |
AC9TDIFK01
Recognise and explore digital systems (hardware and software) for a purpose |
Keywords | Code, Coding, Programming, STEM, STEAM, Computational Thinking, Design, Digital Literacy, Python, Unity, 3D Printing, Augmented reality, Virtual reality, Embedded computing |
Organisation | Macquarie ICT Innovations Centre (MacICT) |
Copyright | 2015 Macquarie ICT Innovations Centre. May be subject to Copyright Act statutory licence. |
Related resources
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Tinker challenge: if/else: simple conditional response
This video is part of the lesson idea Coding a sentimental chatbot in Python that is located on the Digital Technologies Hub.
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Tinker challenge: respond to the user's sentiment
This video is part of the lesson idea Coding a sentimental chatbot in Python that is located on the Digital Technologies Hub.
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What are binary numbers? - James May's Q&A (Ep 11100) - Head Squeeze
Binary Numbers are explained in this video by Top Gear's James May.
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A spreadsheet's secret weapon
In this lesson sequence, students learn to use pivot tables which have been described as the most powerful tool within spreadsheets.
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AI ethics - What's possible, probable and preferred?
The development and ubiquity of Artificial Intelligence raise a number of social and ethical matters that students can explore in the Digital Technologies classroom.
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Bloom's Taxonomy
This section provides a guide for developing assessment activities based on the key active verbs in the Australian Curriculum: Digital Technologies using Bloom's Taxonomy as a framework.
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What's The Difference Between ICT Capabilities & the Digital Technologies Learning Area?
This blog summarises the differences between ICT Capabilities & the Digital Technologies Learning Area. The blog article is written by Dr Rebecca Vivian a leader in Digital Technologies working in the Computer Science Education Research Group based at The University of Adelaide.
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Emulating nature's perfect pursuit
A case study briefly describing an AI project where scientists have adapted dragonflies’ neuronal processes into a unique algorithm that emulates the insect’s phenomenal visual tracking capability.