Alice
This website provides tools and materials for teaching and learning computational thinking, problem solving, and computer programming across secondary year levels. Students drag and drop graphic tiles to create a program, where the instructions correspond to standard statements in a production oriented programming language, such as Java, C++, and C#.
Additional details
Year band(s) | F-2, 3-4, 5-6, 7-8, 9-10 |
---|---|
Content type | Tools for learning |
Format | Apps |
Keywords | Computational thinking, Problem solving, Computer programming, Iteration, Branching;; , Programming languages, Interfaces (ICT) |
Integrated, cross-curriculum, special needs | The Arts |
Organisation | Carnegie Mellon University |
Copyright | Carnegie Mellon University. Free-for-education material. |
Related resources
-
A matter of style
In this lesson sequence, students using the Zen Garden website reflect on criteria for effective design.
-
Google CS First: Storytelling
CS First: Storytelling guides students to use block-based coding in Scratch projects through a series of themed activities.
-
Scope and sequence overview
This resource provides a possible set of sequenced topics that could be used in teaching the Australian Curriculum Digital Technologies curriculum to address the content descriptions of the curriculum.
-
F-2: Digital systems: Hardware and software
At the F-2 level, students develop understandings of digital systems (hardware and software) when they use some key functions to undertake authentic curriculum tasks.
-
F-2: Digital systems: Changes in Technology
Changes to technology over time has affected many aspects of life.