Learning to loop
Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.
Additional details
| Year band(s) | 5-6 |
|---|---|
| Content type | Lesson ideas |
| Format | Web page |
| Core and overarching concepts | Specification (decomposing problems), Computational thinking, Algorithms, Implementation (programming) |
| Australian Curriculum Digital Technologies code(s) |
AC9TDI6P02
Design algorithms involving multiple alternatives (branching) and iteration
AC9TDI6P05
Implement algorithms as visual programs involving control structures, variables and input
AC9TDI6P06
Evaluate existing and student solutions against the design criteria and user stories and their broader community impact |
| Technologies & Programming Languageās | Scratch |
| Keywords | Visual programming, Loops, Repetition, Branching, Input, Scratch, Algorithms |
| Integrated, cross-curriculum, special needs | HASS, HPE |
| Organisation | ESA |
| Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
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