Game design
This sequence of lessons integrates game design using scratch and a Makey Makey programming board.
Additional details
Year band(s) | 7-8 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Core and overarching concepts | Design thinking, Impact and interactions, Algorithms, Specification (decomposing problems), Implementation (programming) |
Australian Curriculum Digital Technologies code(s) |
AC9TDI8P05
Design algorithms involving nested control structures and represent them using flowcharts and pseudocode
AC9TDI8P06
Trace algorithms to predict output for a given input and to identify errors
AC9TDI8P07
Design the user experience of a digital system
AC9TDI8P08
Generate, modify, communicate and evaluate alternative designs
AC9TDI8P09
Implement, modify and debug programs involving control structures and functions in a general-purpose programming language |
Keywords | Think like an inventor, Game design, Scratch, Coding, Programming, Makey Makey, Algorithms |
Integrated, cross-curriculum, special needs | STEM |
Organisation | ESA |
Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
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