AI for oceans: teachers
View lesson plans, videos and other resources to teach AI.
Additional details
Year band(s) | 3-4, 5-6, 7-8 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Core and overarching concepts | Impact and interactions, Data interpretation |
Australian Curriculum Digital Technologies code(s) |
AC9TDI4K03
Recognise different types of data and explore how the same data can be represented differently depending on the purpose
AC9TDI4P01
Define problems with given design criteria and by co-creating user stories
AC9TDI4P02
Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration
AC9TDI6P01
Define problems with given or co developed design criteria and by creating user stories
AC9TDI6P06
Evaluate existing and student solutions against the design criteria and user stories and their broader community impact
AC9TDI8P04
Define and decompose real-world problems with design criteria and by creating user stories
AC9TDI8P10
Evaluate existing and student solutions against the design criteria, user stories and possible future impact |
Technologies & Programming Languageās | Artificial Intelligence |
Keywords | artificial intelligence, artificial, AI, intelligence, machine learning, training data, bias, ethics, ethical issue |
Organisation | Code.org, 2019. |
Copyright | May be subject to Copyright Act statutory licence. |
Related resources
-
Home/School communications
In this lesson sequence, students use big data sets and school surveys, to design (and as an extension activity, make) a new digital communication solution for the school.
-
Journi online road safety education program
Journi is a free online road safety education program, developed in collaboration with experts in road safety and education to help keep kids safe. Journi is comprised of 4 flexible online modules and a suite of offline educator resources including lesson plans and student activities that align to Version 9 of the Australian Curriculum.
-
Data Science STEM resources
Here are some authentic datasets collected by research scientists studying marine and coastal animal populations.
-
What makes a good game?
This lesson sequence allows students to explore design thinking processes to investigate how games are designed, created and played.
-
Makey Makey Orchestra
In this learning sequence students explore an orchestra and use Makey Makey to make a musical instrument for an ensemble.
-
Game design
This sequence of lessons integrates game design using scratch and a Makey Makey programming board.
-
Design Thinking Process - Empathising
In this lesson students understand design thinking as a process for solving problems creatively.
-
Minecraft Lesson Plans
Find Minecraft lessons spanning primary and secondary school for use with your students.