Years 3–4: Programming a simple digital solution

This scope and sequence unit outlines a teaching sequence, starting with identifying user needs and co-developing a user story, followed by the design and implementation of a digital solution that includes sequencing, branching and iteration (repetition).

Additional details

Year band(s) 3-4
Content type Scope and sequence, Whole School
Format Web page
Australian Curriculum Digital Technologies code(s)
AC9TDI4P01   

Define problems with given design criteria and by co-creating user stories

AC9TDI4P02   

Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration

AC9TDI4P03   

Generate, communicate and compare designs

AC9TDI4P04   

Implement simple algorithms as visual programs involving control structures and input

AC9TDI4P05   

Discuss how existing and student solutions satisfy the design criteria and user stories

Keywords scope and sequence, scope, sequence
Integrated, cross-curriculum, special needs English, Digital Literacy, Critical and creative thinking
Organisation

ESA

Copyright

Creative Commons Attribution 4.0, unless otherwise indicated.