Representing images using binary: totems
In this lesson, students will interpret a First Nations Australian artwork by representing an image they create as a binary image with accompanying code.
Additional details
Year band(s) | 5-6 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Core and overarching concepts | Data representation, Digital systems |
Australian Curriculum Digital Technologies code(s) |
AC9TDI6K04
Explore how data can be represented by off and on states (zeros and ones in binary)
AC9TDI6K03
Explain how digital systems represent all data using numbers |
Keywords | totems, pixel, image, spreadsheet |
Integrated, cross-curriculum, special needs | Mathematics, Aboriginal and Torres Strait Islander Histories and Cultures |
Organisation | ESA |
Copyright | These resources may be used under a Creative Commons Attribution-Non Commercial-No Derivatives (CC BY-NC-ND 4.0) licence. These resources were created by Tania Taylor and Kim Martin. |
Related resources
-
Home/School communications
In this lesson sequence, students use big data sets and school surveys, to design (and as an extension activity, make) a new digital communication solution for the school.
-
Making "Sense" of Robot Sensors
In this lesson plan, students discuss the importance of senses and experiment using echolocation as an example.
-
Class blog
In this lesson sequence students investigate features of a good blog focusing on such things as the concept, purpose, audience and critical features.
-
Introduction to binary
This sequence of lessons focuses on what a binary number is, what a decimal number is, why binary numbers are important in digital systems and how to read and understand a binary number.
-
Give Binary a Try!
This document provides activities on binary and its real-world applications, such as in clocks.
-
Binary
This lesson integrates data representation and programming for students who are looking for a challenge. It presents the concept of binary digits and base-2 notation.
-
Bits of Binary
This unit was developed for Year 5 students to examine the way that computers use whole numbers to represent data.
-
Describing an everyday object
In this lesson, students act like the inventor of an everyday object that does not yet exist.