Lightbot is a programming game featuring a robot that completes a sequence of commands to solve puzzles and light up the tiles. As students move through the levels they learn about programming language and coding constructs such as sequential commands, procedures and loops. Lightbot is available to purchase for iOS and android devices, as well as web-based, and there are also teacher resources and explanations available on the lightbot resources website.

Additional details

Year band(s) 1-2, 3-4, 5-6
Content type Tools for learning
Format Apps
Core and overarching concepts Computational thinking
Australian Curriculum Digital Technologies code(s)

Follow and describe algorithms involving a sequence of steps, branching (decisions) and iteration (repetition)


Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration


Design algorithms involving multiple alternatives (branching) and iteration

Technologies & Programming Language​s other programming languages
Keywords Computer programming, Algorithms, Decision making, Conditional statements, Coding, Problem solving, Web-based application

Lightbot Inc.


Lightbot. May be subject to Copyright Act statutory licence.