Learn together
This collection of activities have been designed for you to complete in your home or around your local community to assist in building your child’s knowledge of the Digital Technologies curriculum.
Additional details
| Year band(s) | Foundation, 1-2, 3-4, 5-6, 7-8, 9-10 |
|---|---|
| Format | Web page |
| Organisation | ESA |
| Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
Related resources
-
Jack Changes the Game, Teacher's toolkit, Years1-3 (ages 5-8)
These lessons aim to prepare students with the knowledge and critical thinking skills to establish basic online safety.
-
Jack Changes the Game, Student activity pack, Years1-3 (ages 5-8)
Students record their knowledge and use critical thinking skills as they develop basic online safety.
-
Crack the code - Technology Mandatory
A unit of work that develops knowledge, skills and understanding of coding
-
Prep Technologies Curriculum and assessment plan
Technologies Curriculum and assessment plan that includes two assessment tasks, each for a suggested 10 week unit.
-
Years 3-4 Technologies Curriculum and assessment plan
Technologies curriculum and assessment plan with four assessment tasks for four 10‑week units.
-
Years 5-6 Technologies Curriculum and assessment plan
Technologies curriculum and assessment plan with four assessment tasks for four 10‑week units.
-
Years 7-8 Technologies Curriculum and assessment plan
Technologies curriculum and assessment plan with four assessment tasks for four 10‑week units.
-
Python language
Students develop and implement digital solutions using Python programming language through applying data types and control structures.