Can AI guess your emotion?

Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.

Additional details

Year band(s) Foundation, 1-2, 3-4
Content type Lesson ideas
Format Web page
Core and overarching concepts Digital systems, Algorithms, Implementation (programming), Privacy and security, Data representation
Australian Curriculum Digital Technologies code(s)
AC9TDIFK01   

Recognise and explore digital systems (hardware and software) for a purpose

AC9TDI2K01   

Identify and explore digital systems and their components for a purpose

AC9TDI4K01   

Explore and describe a range of digital systems and their peripherals for a variety of purposes

AC9TDI4K02   

Explore transmitting different types of data between digital systems

AC9TDIFK02   

Represent data as objects, pictures and symbols

AC9TDI2K02   

Represent data as pictures, symbols, numbers and words

AC9TDI4K03   

Recognise different types of data and explore how the same data can be represented differently depending on the purpose

AC9TDI2P03   

Discuss how existing digital systems satisfy identified needs for known users

AC9TDI4P05   

Discuss how existing and student solutions satisfy the design criteria and user stories

AC9TDI2P02   

Follow and describe algorithms involving a sequence of steps, branching (decisions) and iteration (repetition)

AC9TDI4P01   

Define problems with given design criteria and by co-creating user stories

AC9TDI4P02   

Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration

Technologies & Programming Language​s Artificial Intelligence
Keywords Artificial Intelligence, Facial recognition, emotions, AI, artificial, intelligence, teachable machine, data representation, algorithms, problem solving, digital systems
Integrated, cross-curriculum, special needs HPE
Organisation

ESA

Copyright

Creative Commons Attribution 4.0, unless otherwise indicated.