Bee-Bot
A coding game featuring a programmable bee robot that introduces students to basic programming skills based on directional language. Students create a sequence of steps using the controls: forwards, backwards, left and right turns, which the bee bot follows in order to solve simple problems such as herding sheep into a pen. Bee bot game is set on farms and a flower garden and becomes increasingly complex as students progress through the levels.
Additional details
Year band(s) | F-2 |
---|---|
Content type | Tools for learning |
Format | Web page |
Australian Curriculum Digital Technologies code(s) |
ACTDIP004
Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems |
Keywords | Computer programming, Coding, Algorithms, Directional language, Instructions, Robot, Programmable robot, Floor robots, Bee-bots, Beebot, Bee bots, Beebots |
Organisation | TTS Group |
Copyright | 2016 Terrapin Software. May be subject to Copyright Act statutory licence. |
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