A coding game featuring a programmable bee robot that introduces students to basic programming skills based on directional language. Students create a sequence of steps using the controls: forwards, backwards, left and right turns, which the bee bot follows in order to solve simple problems such as herding sheep into a pen. Bee bot game is set on farms and a flower garden and becomes increasingly complex as students progress through the levels.

Additional details

Year band(s) 1-2
Content type Tools for learning
Format Web page
Australian Curriculum Digital Technologies code(s)

Investigate simple problems for known users that can be solved with digital systems


Follow and describe algorithms involving a sequence of steps, branching (decisions) and iteration (repetition)

Keywords Computer programming, Coding, Algorithms, Directional language, Instructions, Robot, Programmable robot, Floor robots, Bee-bots, Beebot, Bee bots, Beebots

TTS Group


2016 Terrapin Software. May be subject to Copyright Act statutory licence.