9-10: Interactions and impacts: Managing a group project Augmented Reality (AR)
Plan and manage a group project that uses an AR platform to create an AR experience in response to a problem.
|Content type||Scope and sequence|
|Core and overarching concepts||Implementation (programming), Project Management, Specificiation (decomposing problems), Algorithms, Interactions (user design)|
|Australian Curriculum Digital Technologies code(s)||
Define and decompose real-world problems precisely, taking into account functional and non-functional requirements and including interviewing stakeholders to identify needs
Design the user experience of a digital system by evaluating alternative designs against criteria including functionality, accessibility, usability, and aesthetics
Design algorithms represented diagrammatically and in structured English and validate algorithms and programs through tracing and test cases
Implement modular programs, applying selected algorithms and data structures including using an object-oriented programming language
Evaluate critically how student solutions and existing information systems and policies, take account of future risks and sustainability and provide opportunities for innovation and enterprise
Create interactive solutions for sharing ideas and information online, taking into account safety, social contexts and legal responsibilities
Plan and manage projects using an iterative and collaborative approach, identifying risks and considering safety and sustainability
|Technologies & Programming Languages||AR / VR|
|Keywords||augmented reality, scope, sequence, scope and sequence|
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