5-6: Creating digital solutions: Creating a digital game
Use a visual programming language to create a digital game.
|Content type||Scope and sequence|
|Core and overarching concepts||Algorithms, Implementation (programming), Specificiation (decomposing problems)|
|Australian Curriculum Digital Technologies code(s)||
Identify and explore a range of digital systems with peripheral devices for different purposes, and transmit different types of data
Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition)
Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input
Explain how student solutions and existing information systems are sustainable and meet current and future local community needs
|Technologies & Programming Languages||Scratch, Electronic programming boards, Robotics and drones, other programming languages|
|Keywords||problem solving, digital solution, digital game, scope, sequence, scope and sequence, digital footprint, digital citizenship|
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