5-6: Creating digital solutions: Creating a digital game

Use a visual programming language to create a digital game.

Additional details

Year band(s) 5-6
Content type Scope and sequence
Format Web page
Core and overarching concepts Algorithms, Implementation (programming), Specification (decomposing problems)
Australian Curriculum Digital Technologies code(s)

Identify and explore a range of digital systems with peripheral devices for different purposes, and transmit different types of data


Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition)


Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input


Explain how student solutions and existing information systems are sustainable and meet current and future local community needs

Technologies & Programming Language​s Scratch, Electronic programming boards, Robotics and drones, other programming languages
Keywords problem solving, digital solution, digital game, scope, sequence, scope and sequence, digital footprint, digital citizenship



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