Virtual excursions to engage learning

The aim of the project was to implement Virtual Reality and Google Cardboard viewers into teaching programs. It was identified as a way to engage the students in their learning by using technology that was new, innovative, collaborative and relatively inexpensive. Virtual Reality and Google Cardboard was first used with Year 8 and 9 students.

Additional details

Content type School stories
Format Web page
Technologies & Programming Language​s Robotics and drones

NSW Government Department of Education


© State of New South Wales (Department of Education), 2021. Creative Commons BY 4.0.