DT Challenge - 3/4 Blockly - Wombot
Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns and shapes in the same way computers draw images on the screen.
Additional details
Year band(s) | 3-4 |
---|---|
Format | Web page |
Australian Curriculum Digital Technologies code(s) |
AC9TDI4K03
Recognise different types of data and explore how the same data can be represented differently depending on the purpose
AC9TDI4P01
Define problems with given design criteria and by co-creating user stories
AC9TDI4P02
Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration
AC9TDI4P03
Generate, communicate and compare designs
AC9TDI4P04
Implement simple algorithms as visual programs involving control structures and input |
Technologies & Programming Languageās | other programming languages |
Keywords | Data Collection, Representation, Interpretation, Specification, Algorithms, Adaptations, Science, Branching, Interaction, Input, Output, Australian Computing Academy, Blockly, DT Challenge |
Organisation | Australian Computing Academy |
Copyright | University of Sydney. Creative Commons BY 4.0. |
Related resources
-
Bloom's Taxonomy
This section provides a guide for developing assessment activities based on the key active verbs in the Australian Curriculum: Digital Technologies using Bloom's Taxonomy as a framework.
-
What's The Difference Between ICT Capabilities & the Digital Technologies Learning Area?
This blog summarises the differences between ICT Capabilities & the Digital Technologies Learning Area. The blog article is written by Dr Rebecca Vivian a leader in Digital Technologies working in the Computer Science Education Research Group based at The University of Adelaide.
-
Denver's drink dispenser
Check out Denver, the young entrepreneur from Queens Beach State School Denver, and his home-made drink dispenser!
-
Micro:bit: Start Coding with the JavaScript Blocks Editor
A range of resources to get you started with the micro:bit - a tiny programmable computer.
-
Features of the micro:bit!
Learn about the micro:bit.features.
-
Micro:bit projects
Check out these projects that you can build with your micro:bit.
-
micro:bit Starter (Blockly)
Use this tutorial to learn how to program the BBC micro:bit using the Blockly visual programming environment. (Requires registration for free log-in for Australian Schools).
-
BBC micro:bit code club
Learn how to code the BBC micro:bit using these tutorials which include step-by-step instructions to some basic challenges.