Australian Curriculum: Digital Technologies
This page includes videos that discuss the skills related to Investigating and defining, Generating and designing and, Producing and implementing in the Australian Curriculum, as well as key concepts and rationale.
Additional details
Year band(s) | Foundation, 1-2, 3-4, 5-6, 7-8, 9-10 |
---|---|
Content type | Professional learning |
Format | Web page |
Organisation | ESA |
Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
Related resources
-
Seven Principles for Inclusive STEM Education (Dec 2020)
This session presents practical classroom strategies and resources, informed by recent research, that bring the Girls in STEM Toolkit(GiST) Seven Principles for Inclusive STEM Education to life.
-
Dive into AR, VR and AI (Nov 2020)
Join Rebecca Vivian and Martin Richards as they dive into the world of Augmented Reality (AR), Virtual Reality (VR) and Artificial Intelligence (AI)!
-
Core concepts
The Australian Computing Academy has information about the key concepts that underpin the design and content of the Australian Curriculum: Digital Technologies.
-
Digital Technologies and ICT
A topical question and key consideration for schools is what’s the relationship between ICT Capabilities and Digital Technologies and how do they differ.
-
Drones, Data, and Digital Technologies - How they all fit together (July 2020)
Join Clair Allen, Kelly Soenario, and Dr. Karen Joyce, along with co-host Martin Richards, as they work through an approach to bring drones into your school, as part of a Digital Technologies implementation plan.