VR School: insights into immersive virtual reality in real classrooms
VR School is a project of the Digital Identity, Curation and Education (DICE) research network and a collaboration between the University of Newcastle and Callaghan College, Newcastle, Australia.
Additional details
Year band(s) | 7-8, 9-10 |
---|---|
Content type | Professional learning |
Format | Web page |
Core and overarching concepts | Impact and interactions, Digital systems |
Australian Curriculum Digital Technologies code(s) |
AC9TDI8P07
Design the user experience of a digital system
AC9TDI8P08
Generate, modify, communicate and evaluate alternative designs
AC9TDI8P05
Design algorithms involving nested control structures and represent them using flowcharts and pseudocode
AC9TDI8P06
Trace algorithms to predict output for a given input and to identify errors
AC9TDI8P09
Implement, modify and debug programs involving control structures and functions in a general-purpose programming language
AC9TDI10P05
Design algorithms involving logical operators and represent them as flowcharts and pseudocode
AC9TDI10P06
Validate algorithms and programs by comparing their output against a range of test cases
AC9TDI10P07
Design and prototype the user experience of a digital system
AC9TDI10P08
Generate, modify, communicate and critically evaluate alternative designs
AC9TDI10P09
Implement, modify and debug modular programs, applying selected algorithms and data structures, including in an object-oriented programming language |
Technologies & Programming Languages | AR / VR |
Keywords | Minecraft, Virtual Reality, Oculus Rift, Immersive environments, Gender, HTC Vive, Cybersickness |
Organisation | University of Newcastle |
Copyright | DICE: Digital Identity, Curation and Education. May be subject to Copyright Act statutory licence. |
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