Sudoku!
Download the pdf which provides useful guidance and support that explains suggested key steps to solve the task. It is recommended that students program includes loops and nested loops instead of repeating code.
Additional details
Year band(s) | 9-10 |
---|---|
Content type | Student challenges |
Format | Web page |
Core and overarching concepts | Implementation (programming) |
Australian Curriculum Digital Technologies code(s) |
ACTDIP040
Design algorithms represented diagrammatically and in structured English and validate algorithms and programs through tracing and test cases |
Technologies & Programming Languages | Python |
Keywords | Computer science, Coding, Programming, Computational Thinking, Python, Programming language |
Organisation | EngageCSEdu |
Copyright | John C. Lusth. Creative Commons BY. |
Related resources
-
A matter of style
In this lesson sequence, students using the Zen Garden website reflect on criteria for effective design.
-
Google CS First: Storytelling
CS First: Storytelling guides students to use block-based coding in Scratch projects through a series of themed activities.
-
Scope and sequence overview
This resource provides a possible set of sequenced topics that could be used in teaching the Australian Curriculum Digital Technologies curriculum to address the content descriptions of the curriculum.
-
F-2: Digital systems: Hardware and software
At the F-2 level, students develop understandings of digital systems (hardware and software) when they use some key functions to undertake authentic curriculum tasks.
-
F-2: Digital systems: Changes in Technology
Changes to technology over time has affected many aspects of life.