Learn to Code 3
Download the Learn to Code 3 Multi-Touch book.
This guide includes 20 hours of lessons. Building on coding skills from Learn to Code 1 & 2, it includes story activities, code review lessons, Keynote presentations, journal prompts, a grading rubric, and more to help teachers bring these lessons into the classroom.
Students learn about graphics and coordinates, touch events, strings and event handlers.
|Year band(s)||5-6, 7-8, 9-10|
|Content type||Tools for learning|
|Core and overarching concepts||Implementation (programming)|
|Australian Curriculum Digital Technologies code(s)||
Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input
Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition)
Design algorithms represented diagrammatically and in English, and trace algorithms to predict output for a given input and to identify errors
Implement and modify programs with user interfaces involving branching, iteration and functions in a general-purpose programming language
|Technologies & Programming Languages||other programming languages|
|Keywords||Coding, Swift, iOS, Computational thinking, Events, Strings, Event handlers|
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