Alice
This website provides tools and materials for teaching and learning computational thinking, problem solving, and computer programming across secondary year levels. Students drag and drop graphic tiles to create a program, where the instructions correspond to standard statements in a production oriented programming language, such as Java, C++, and C#.
Additional details
Year band(s) | 1-2, 3-4, 5-6, 7-8, 9-10 |
---|---|
Content type | Tools for learning |
Format | Apps |
Australian Curriculum Digital Technologies code(s) |
AC9TDI2P02
Follow and describe algorithms involving a sequence of steps, branching (decisions) and iteration (repetition)
AC9TDI4P04
Implement simple algorithms as visual programs involving control structures and input
AC9TDI6P05
Implement algorithms as visual programs involving control structures, variables and input
AC9TDI8P09
Implement, modify and debug programs involving control structures and functions in a general-purpose programming language
AC9TDI10P09
Implement, modify and debug modular programs, applying selected algorithms and data structures, including in an object-oriented programming language |
Keywords | Computational thinking, Problem solving, Computer programming, Iteration, Branching;; , Programming languages, Interfaces (ICT) |
Integrated, cross-curriculum, special needs | The Arts |
Organisation | Carnegie Mellon University |
Copyright | Carnegie Mellon University. Free-for-education material. |
Related resources
-
A matter of style
In this lesson sequence, students using the Zen Garden website reflect on criteria for effective design.
-
Google CS First: Storytelling
CS First: Storytelling guides students to use block-based coding in Scratch projects through a series of themed activities.
-
Baringa State Primary School: Implementation of STEM
Baringa PS uses a cross-disciplinary approach that integrates STEM disciplines around relevant contexts (ie a problem, question, product or issue).
-
Parramatta Marist High: Building a programming mindset
Kelly Bauer explains how video games are the starting point for Year 7 students at Parramatta Marist High to learn about coding.
-
Torrens Valley Christian School: New subject at Year 10
Fiona Clayton describes how their Year 10 Digital Technologies subject has had an impact on numbers opting to go on and study in this area.