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Scope and
Sequence (F-10)

Learning programs to support implementation

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Year Levels


Unit Creating a digital game
Year Level: 9Topic: User design and programmingTime: 10-20 hours

A digital game can give students the opportunity to learn and refine their object-oriented programming (OOP) skills which is a requirement at years 9–10. Students follow a problem-solving process to design, build and evaluate a digital game. They state the digital design problem and decompose it in order to develop a solution. They create an algorithm for the game and relate this to an OOP approach. As a group or in pairs they implement a solution to build a computer game using OOP principles. Finally, they evaluate the end product (the game) and the solution.


Flow of Activities