Students are to create a comic strip or slideshow about important times in their lives. Students are to create a table or series of slides/pages in their favourite editing program (Word, PowerPoint/Keynote, Book Creator, etc). The program should allow students to insert pictures and text (preferably speech bubbles). Some programs may have templates that they can use.
Have students choose six to eight photos of themselves at different ages, possibly at significant personal evens or milestones (e.g. birthdays, first day of school).
Having limited, low or no vision:
Students with a vision impairment would benefit from adjustments to make the tasks accessible, for example students with:
Depending on the vision impairment, students may need to work non-digitally with objects that represent different stages of their life (e.g. a toy crib) and a floor mat for sorting.
Also, some programs may provide accessibility features so that pictures can be assigned attributes or text which is then read-out to the student.
For younger students, developing the skills of computational thinking and algorithm development involves familiarisation with the language and concepts associated with instructions – such as movement, sequence, place and spatial awareness. The Digital Technologies curriculum F–2 focuses on following and describing sequences of instructions and decisions needed to solve simple problems. This activity supports students to practise and consolidate these algorithm-development skills.
An algorithm is a precise sequence of steps/procedures needed to solve a problem. It involves defining the instructions needed and considering what information is needed and how that information will be used.
Computer programs are algorithms built to solve specific problems or to meet specific needs. They are required for problems that need to be solved in an automated way or that are too difficult or too large to be solved by hand. Once a problem has been identified, the process of algorithm design is to find out what information is needed to solve the problem and to filter out the information that may be available but is not needed.