View this case study that demonstrates how a school that caters for students that have mild intellectual disabilities, implements Digital Technologies.
F-2 Fairytale Fun
F-2 Introduction to Ozobot and Colour Codes
F-2 Buzzing with Bee-Bots
F-2 Snap block models
F-2 Clever computers
F-2 Glyphs F-2
F-2 Bee-Bot ruler
F-2 Time to rhyme
F-2 About me
F-2 3-4 Schoolyard biodiversity detectives
3-4 Bee-Bot balloon pop
3-4 Have fun with flowcharts
3-4 Plan a 'Choose your own adventure' story
3-4 Peripherals
3-4 The Wizard of Ozo
3-4 Agreeing to an ICT agreement
3-4 Create a language-learning program
3-4 Take a LEGO building challenge
3-4 Introducing algorithms
3-4 How can AI recognise what it sees?
3-4 5-6 Ozobot maze challenge
3-4 5-6 Automated Soil Moisture Sensor
3-4 5-6 Note the music
3-4 5-6 Fun projects with language translation
5-6 Check out the checkout
5-6 Introduction to binary - catering for vision impaired students
5-6 Is it going to rain today?
5-6 Class blog
5-6 Home School Communications
5-6 7-8 Anti-bullying AI
5-6 7-8 When I post something online, how permanent is it?
7-8 There can only be one
7-8 Computer chatter 1: Networks and data transmission
9-10 The shock of the new
9-10 Seeing the big picture
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