You Tube: Brian Aspinall

Videos include practical examples of how to use Scratch to explore mathematical concepts such as drawing 2D shapes, pattern, addition and perimeter.
Learn about program boards, Makey Makey and Raspberry Pi.

Additional details

Year band(s) F-2, 3-4, 5-6
Content type Professional learning
Format Video
Australian Curriculum Digital Technologies code(s)

Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems


Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them


Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input


Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition)

Keywords Coding, Programming, Computational Thinking

Brian Aspinall


Brian Aspinall. Free-for-education material.