Tynker

Tynker is an online platform designed to teach students how to code using games and stories. Students can learn the fundamentals of programming and design through Tynker's in-built visual programming language. Tynker consists of six free starter lessons that include student activities, teacher notes, automated assessment tools, projects, quizzes and answer keys. Students build simple games, stories and patterns to learn the basics of coding. Further courses, school metrics and administration packages are also available for purchase.

Additional details

Year band(s) 5-6, 7-8
Content type Tools for learning
Format Apps
Core and overarching concepts Implementation (programming)
Australian Curriculum Digital Technologies code(s)
AC9TDI6P05   

Implement algorithms as visual programs involving control structures, variables and input

AC9TDI6P02   

Design algorithms involving multiple alternatives (branching) and iteration

AC9TDI8P05   

Design algorithms involving nested control structures and represent them using flowcharts and pseudocode

AC9TDI8P06   

Trace algorithms to predict output for a given input and to identify errors

AC9TDI8P11   

Select and use a range of digital tools efficiently, including unfamiliar features, to create, locate and communicate content, consistently applying common conventions

AC9TDI8P12   

Select and use a range of digital tools efficiently and responsibly to share content online, and plan and manage individual and collaborative agile projects

Technologies & Programming Language​s other programming languages
Keywords Systems thinking, Computational thinking, Game design, User-centered design, Computer games, Algorithms, Programming, Loops, Conditional statements
Organisation

Neuron Fuel, Inc.

Copyright

May be subject to Copyright Act statutory licence.